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Banana Pi BPI-bit with webudino STEAM education for Rural education in China

Time:2019-10-17 Views:1542
Banana Pi team and Electronic science and technology association of hubei university of engineering.This year we applied for a volunteer teaching team - beta volunteer teaching team, we will give full play to our professional advantages, make full use of the school‘s multimedia resources, we provide BPI-Bit hardware and Webduino STEAM education software support, to bring maker education to students in poor areas.The use of the Internet allows them to see the outside world, feel the convenience of technology, stimulate their interest in learning, and thus improve their living environment.

In the diversity of today, now not only to learn the traditional education, quality education can not be left behind. In recent years, with the popularization of information and digital education, new educational concepts such as maker education and STEAM education have been put forward. Different from the current traditional primary school curriculum, it can give play to the ideas of primary school students, inspire thinking, enrich primary school extracurricular curriculum, and the traditional education to form a complementary, improve learning efficiency and enthusiasm.

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PI: Bit Webduino Maker education platform supports supporting education in remote areas. In today‘s diversified world, we should not only learn from traditional education, but also keep up with quality education in recent years. With the popularization of information and digital education, new educational concepts such as STEAM education for maker education have been proposed It is different from the current traditional primary school curriculum, can give play to the ideas of pupils, inspire thinking, enrich the primary school extracurricular curriculum, complementary with traditional education, improve learning efficiency and enthusiasm


In rural areas, due to the relative lack of investment, low-cost maker education has become a possibility. In terms of hardware, it is far lower than the construction of computer rooms, and the requirements of hardware and software are not very high. In terms of teaching, it is convenient to implement, guiding students to explore science and deepen their love of learning. At the same time, interested students only need to spend a few dollars to make the finished product, greatly enhancing the sense of achievement of students.


This project will adopt the combination of BPI:bit and Webrduino teaching. In the early stage, two weeks will be spent to carry out maker education courses in a primary school.